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    <title>Got Game? Learning Games to Go</title>
    <description>Learning Games to Go Podcasts explore the world of digital learning games with a special emphasis on the work, both past and present, of the LG2G team.</description>
    <link>http://www.thinkport.org/technology/gotgame/default.tp</link>
    <language>en-us</language>
    <copyright>Copyright 2006</copyright>
    <lastBuildDate>Wed, 21 Jun 2006 11:30:00 -0500</lastBuildDate>
    <pubDate>Wed, 21 Jun 2006 11:30:00 -0500</pubDate>
    <docs>http://blogs.law.harvard.edu/tech/rss</docs>
    <webMaster>comments@thinkport.org</webMaster>

    <itunes:author>Maryland Public Television</itunes:author>
    <itunes:subtitle>Learning Games to Go</itunes:subtitle>
    <itunes:summary>Learning Games to Go Podcasts explore the world of digital learning games with a special emphasis on the work, both past and present, of the LG2G team.</itunes:summary>

    <itunes:owner>
           <itunes:name>Maryland Public Television</itunes:name>
           <itunes:email>comments@thinkport.org</itunes:email>
    </itunes:owner>

<itunes:explicit>No</itunes:explicit>

<itunes:image href="http://www.thinkport.org/microsites/gotgame/podcast/gotgamelogo300.jpg"/>
    
<itunes:category text="Arts &amp; Entertainment">
	<itunes:category text="Games" />
</itunes:category>
<itunes:category text="Education">
</itunes:category>


<image>
      <url>http://www.thinkport.org/microsites/gotgame/podcast/gotgamelogo144.jpg</url>
      <title>Got Game?</title>
      <link>http://www.thinkport.org/technology/gotgame/default.tp</link>
      <description>Got Game?</description>
      <width>144</width>
      <height>144</height>
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<item>
<title>Scot Osterweil on Zoombinis</title>
<link>http://www.thinkport.org/technology/gotgame/default.tp</link>
<guid>http://www.thinkport.org/microsites/gotgame/podcast/lg2g_zoombini.mp3</guid>
<description> Scot Osterweil from MIT's Education Arcade is the lead designer for LG2G. He was also the designer of "Zoombinis," a series of math-based learning games that has sold over one million copies. Listen to Scot discuss his ideas about digital learning games and the process by which he and his team created "Zoombinis."</description>
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<category>Podcasts</category>
<pubDate>Wed, 21 Jun 2006 11:30:00 -0500</pubDate>

<itunes:author>Maryland Public Television</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Learning Games to Go</itunes:subtitle>
<itunes:summary> Scot Osterweil from MIT's Education Arcade is the lead designer for LG2G. He was also the designer of "Zoombinis," a series of math-based learning games that has sold over one million copies. Listen to Scot discuss his ideas about digital learning games and the process by which he and his team created "Zoombinis."</itunes:summary>
<itunes:duration>08:49</itunes:duration>
<itunes:keywords>podcast, education, educational games, gaming, zoombinis, math, education arcade, mit</itunes:keywords>

</item>

<item>
<title>Scot Osterweil on Zoombinis - Part 2</title>
<link>http://www.thinkport.org/technology/gotgame/default.tp</link>
<guid>http://www.thinkport.org/microsites/gotgame/podcast/lg2g_zoombini2.mp3</guid>
<description> The second installment of the interview with Scot Osterweil from MIT's Education Arcade.</description>
<enclosure url="http://www.thinkport.org/microsites/gotgame/podcast/lg2g_zoombini2.mp3" length="3271441" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Friday, 07 Jul 2006 09:30:00 -0500</pubDate>

<itunes:author>Maryland Public Television</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Learning Games to Go</itunes:subtitle>
<itunes:summary>The second installment of the interview with Scot Osterweil from MIT's Education Arcade.</itunes:summary>
<itunes:duration>07:47</itunes:duration>
<itunes:keywords>podcast, education, educational games, gaming, zoombinis, math, education arcade, mit</itunes:keywords>

</item>


<item>
<title>Zoombinis in the Classroom</title>
<link>http://www.thinkport.org/technology/gotgame/default.tp</link>
<guid>http://www.thinkport.org/microsites/gotgame/podcast/lg2g_zoombini3.mp3</guid>
<description>In our last show on "Zoombinis," Educational Tech Specialists Pam Howell and Sue Howard discuss how the game is used in the Concord, Massachusetts school system.</description>
<enclosure url="http://www.thinkport.org/microsites/gotgame/podcast/lg2g_zoombini3.mp3" length="3790572" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Friday, 04 Aug 2006 09:00:00 -0500</pubDate>

<itunes:author>Maryland Public Television</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Learning Games to Go</itunes:subtitle>
<itunes:summary>In our last show on “Zoombinis,” Educational Tech Specialists Pam Howell and Sue Howard discuss how the game is used in the Concord, Massachusetts school system.</itunes:summary>
<itunes:duration>09:01</itunes:duration>
<itunes:keywords>podcast, education, educational games, gaming, math, education arcade, mit</itunes:keywords>

</item>


<item>
<title>MIT's Henry Jenkins - Part 1</title>
<link>http://www.thinkport.org/technology/gotgame/default.tp</link>
<guid>http://www.thinkport.org/microsites/gotgame/podcast/henryjenkins1.mp3</guid>
<description>Henry Jenkins, the Director of MIT’s Comparative Media Studies program, talks about digital games, their role in our culture now and how they might be used in the future.</description>
<enclosure url="http://www.thinkport.org/microsites/gotgame/podcast/henryjenkins1.mp3" length="3447532" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Friday, 18 Aug 2006 09:00:00 -0500</pubDate>

<itunes:author>Maryland Public Television</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Learning Games to Go</itunes:subtitle>
<itunes:summary>Henry Jenkins, the Director of MIT’s Comparative Media Studies program, talks about digital games, their role in our culture now and how they might be used in the future.</itunes:summary>
<itunes:duration>08:12</itunes:duration>
<itunes:keywords>podcast, education, educational games, gaming, math, education arcade, mit</itunes:keywords>

</item>


<item>
<title>MIT’s Henry Jenkins - Part 2</title>
<link>http://www.thinkport.org/technology/gotgame/default.tp</link>
<guid>http://www.thinkport.org/microsites/gotgame/podcast/henryjenkins2.mp3</guid>
<description>Henry Jenkins shares more of his ideas about digital games and how they can be used as learning tools in the classroom.</description>
<enclosure url="http://www.thinkport.org/microsites/gotgame/podcast/henryjenkins2.mp3" length="2907555" type="audio/mpeg"/>
<category>Podcasts</category>
<pubDate>Wednesday, 23 Aug 2006 09:00:00 -0500</pubDate>

<itunes:author>Maryland Public Television</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Learning Games to Go</itunes:subtitle>
<itunes:summary>Henry Jenkins shares more of his ideas about digital games and how they can be used as learning tools in the classroom.</itunes:summary>
<itunes:duration>06:55</itunes:duration>
<itunes:keywords>podcast, education, educational games, gaming, math, education arcade, mit</itunes:keywords>

</item>

<item>
<title>MIT's Education Arcade Video Podcast - Designing the Learning Games to Go Game</title>
<link>http://www.thinkport.org/technology/gotgame/default.tp</link>
<guid>http://www.thinkport.org/microsites/gotgame/podcast/mitvideo1.m4v</guid>
<description>In our first video podcast, the project manager and graduate students from MIT’s Education Arcade talk about the ways they think about gaming and how these ideas have shaped the design of the LG2G game.</description>
<enclosure url="http://www.thinkport.org/microsites/gotgame/podcast/mitvideo1.m4v" length="51641730" type="video/m4v" />
<category>Podcasts</category>
<pubDate>Wednesday, 17 Nov 2006 09:00:00 -0500</pubDate>

<itunes:author>Maryland Public Television</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Learning Games to Go</itunes:subtitle>
<itunes:summary>In our first video podcast, the project manager and graduate students from MIT’s Education Arcade talk about the ways they think about gaming and how these ideas have shaped the design of the LG2G game.</itunes:summary>
<itunes:duration>08:40</itunes:duration>
<itunes:keywords>podcast, education, educational games, gaming, math, education arcade, mit</itunes:keywords>

</item>


<item>
<title>FableVision's President Paul Reynolds</title>
<link>http://www.thinkport.org/technology/gotgame/default.tp</link>
<guid>http://www.thinkport.org/microsites/gotgame/podcast/fablevision1.mp3</guid>
<description>FableVision recently began its work as the project game developer for Learning Games to Go. Hear FableVision president Paul Reynolds talk about this unique mission-based company in the first of a three-part series.</description>
<enclosure url="http://www.thinkport.org/microsites/gotgame/podcast/fablevision1.mp3" length="3994272" type="audio/mpeg" />
<category>Podcasts</category>
<pubDate>Friday, 12 Jan 2007 09:00:00 -0500</pubDate>

<itunes:author>Maryland Public Television</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Learning Games to Go</itunes:subtitle>
<itunes:summary>FableVision recently began its work as the project game developer for Learning Games to Go. Hear FableVision president Paul Reynolds talk about this unique mission-based company in the first of a three-part series.</itunes:summary>
<itunes:duration>09:30</itunes:duration>
<itunes:keywords>podcast, education, educational games, gaming, math, education arcade, mit</itunes:keywords>

</item>


<item>
<title>FableVision's Vice President Gary Goldberger</title>
<link>http://www.thinkport.org/technology/gotgame/default.tp</link>
<guid>http://www.thinkport.org/microsites/gotgame/podcast/fablevision2.mp3</guid>
<description>In our second podcast about FableVision, the company’s Vice President Gary Goldberger talks about his work and his own learning journey.</description>
<enclosure url="http://www.thinkport.org/microsites/gotgame/podcast/fablevision2.mp3" length="3706275" type="audio/mpeg" />
<category>Podcasts</category>
<pubDate>Monday, 22 Jan 2007 09:00:00 -0500</pubDate>

<itunes:author>Maryland Public Television</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Learning Games to Go</itunes:subtitle>
<itunes:summary>In our second podcast about FableVision, the company’s Vice President Gary Goldberger talks about his work and his own learning journey.</itunes:summary>
<itunes:duration>08:49</itunes:duration>
<itunes:keywords>podcast, education, educational games, gaming, math, education arcade, mit</itunes:keywords>

</item>

<item>
<title>FableVision's CEO and Founder Peter Reynolds</title>
<link>http://www.thinkport.org/technology/gotgame/default.tp</link>
<guid>http://www.thinkport.org/microsites/gotgame/podcast/fablevision3.mp3</guid>
<description>We wrap up our series on FableVision by speaking with Peter Reynolds, the CEO and founder of the company.</description>
<enclosure url="http://www.thinkport.org/microsites/gotgame/podcast/fablevision3.mp3" length="3551761" type="audio/mpeg" />
<category>Podcasts</category>
<pubDate>Friday, 26 Jan 2007 08:00:00 -0500</pubDate>

<itunes:author>Maryland Public Television</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Learning Games to Go</itunes:subtitle>
<itunes:summary>We wrap up our series on FableVision by speaking with Peter Reynolds, the CEO and founder of the company.</itunes:summary>
<itunes:duration>08:27</itunes:duration>
<itunes:keywords>podcast, education, educational games, gaming, math, education arcade, mit</itunes:keywords>

</item>

<item>
<title>David Gibson on simSchool</title>
<link>http://www.thinkport.org/technology/gotgame/default.tp</link>
<guid>http://www.thinkport.org/microsites/gotgame/podcast/gibson.mp3</guid>
<description>University of Vermont professor and game researcher David Gibson talks about his creation, simSchool, an online classroom simulation that helps train new teachers.</description>
<enclosure url="http://www.thinkport.org/microsites/gotgame/podcast/gibson.mp3" length="3433034" type="audio/mpeg" />
<category>Podcasts</category>
<pubDate>Tueday, 2 Jun 2008 08:00:00 -0500</pubDate>

<itunes:author>Maryland Public Television</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Learning Games to Go</itunes:subtitle>
<itunes:summary>University of Vermont professor and game researcher David Gibson talks about his creation, simSchool, an online classroom simulation that helps train new teachers.</itunes:summary>
<itunes:duration>07:09</itunes:duration>
<itunes:keywords>podcast, education, educational games, gaming, math, education arcade, mit</itunes:keywords>

</item>

<item>
<title>MIT’s Jesper Juul, Part 1</title>
<link>http://www.thinkport.org/technology/gotgame/default.tp</link>
<guid>http://www.thinkport.org/microsites/gotgame/podcast/juul1.mp3</guid>
<description>Jesper Juul, a lecturer and researcher at the Singapore-MIT Gambit Game Lab, discusses some of his "big picture" ideas around video games.</description>
<enclosure url="http://www.thinkport.org/microsites/gotgame/podcast/juul1.mp3" length="3530837" type="audio/mpeg" />
<category>Podcasts</category>
<pubDate>Wednesday, 3 Jun 2008 08:00:00 -0500</pubDate>

<itunes:author>Maryland Public Television</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Learning Games to Go</itunes:subtitle>
<itunes:summary>Jesper Juul, a lecturer and researcher at the Singapore-MIT Gambit Game Lab, discusses some of his "big picture" ideas around video games.</itunes:summary>
<itunes:duration>07:21</itunes:duration>
<itunes:keywords>podcast, education, educational games, gaming, math, education arcade, mit</itunes:keywords>

</item>

<item>
<title>MIT’s Jesper Juul, Part 2</title>
<link>http://www.thinkport.org/technology/gotgame/default.tp</link>
<guid>http://www.thinkport.org/microsites/gotgame/podcast/juul2.mp3</guid>
<description>Jesper Juul shares more of his thoughts about video games, specifically how they can be used to teach and what it might take to bring them to more classrooms.</description>
<enclosure url="http://www.thinkport.org/microsites/gotgame/podcast/juul2.mp3" length="3579320" type="audio/mpeg" />
<category>Podcasts</category>
<pubDate>Wednesday, 3 Jun 2008 08:30:00 -0500</pubDate>

<itunes:author>Maryland Public Television</itunes:author>

<itunes:explicit>No</itunes:explicit>
<itunes:subtitle>Learning Games to Go</itunes:subtitle>
<itunes:summary>Jesper Juul shares more of his thoughts about video games, specifically how they can be used to teach and what it might take to bring them to more classrooms.</itunes:summary>
<itunes:duration>07:27</itunes:duration>
<itunes:keywords>podcast, education, educational games, gaming, math, education arcade, mit</itunes:keywords>

</item>

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