Thinkport. Think education. Think Maryland.
Home | Register
 
Search  
Think Classroom Think Career Think Technology Think Family and Community
Log in to take advantage of Thinkport’s full benefits
LG2G News - June
LG2G News - July
LG2G News - August
LG2G News - September
LG2G News - October
LG2G News - November
LG2G News - December
CTE and Virtual Reality
CTE Explores the World of VR
CTE and Virtual Reality
CTE Makes VR Real
CTE Makes Like Buzz Lightyear
MIT and Game Design
MIT Delivers Game Design Document
MIT and Game Design: Making Puzzles
MIT Designs "Snacks" for Pre-Algebra Students
MIT Expands Its LG2G Team
MIT Lets the Games Begin
MPT Assembles Advance Team
MPT Uses Got Game to Connect with Educators
MPT Gets Ready for the Advance Team Summer Institu
MPT and CTE help the A-Team Stay Connected
MPT Sends Video to Your IPOD
MPT Likes FableVision's Vision
Profile: Myrna Dyson
Profile: Thomas Nikundiwe
The A-Team: Karen Towers
The A-Team: Trina McGregor
The A-Team: J.P. Bennett
Profile: Aaron Deal
Profile: Brian Davis
The A-Team: Game Assessments
LG2G News - The Advance Team Winter Institute
The Game Prototype is Good to Go
Looking for Proof: Evaluating LG2G
News and Notes: The Advance Team
Thoughts on Games and Learn
Emerging Technologies Symposium
LG2G News February 2008
Profile: Maureen Hahn
Macro International Evaluates the Teacher Resource
Profile: Ellen Mangels
Profile: Courtney Handte
Log In:
Thinkport Tools:
My Calendar My Calendar
My Web Site My Web Site
Lesson Builder Lesson Builder
Student Activity Builder Student Activity Builder
Project Builder Project Builder
You are here:

Profile: Courtney Handte

Got Game? Got Game Robot
What's New?

The Advance Team's Courtney Handte

“Sometimes, after they play the game, I tell them ‘you just did fractions and you didn’t think you could do fractions.’ My students are doing math without even realizing it.”

Courtney HandteSo says special-education teacher and Advance Team member, Courtney Handte. Courtney and her co-teacher have begun to use Lure of the Labyrinth in their 8th grade inclusion math class at the Colonel Richardson Middle School in Federalsburg, MD. And so far, according to Courtney, the results have been excellent. “Some of the special-ed kids learn differently,” she says, “but the game makes the math concepts accessible for all of the students.”

Courtney was not a gamer prior to starting her work with the Advance Team, but she was “interested in the idea of using games to engage kids in the classroom.” As she learned more about Lure of the Labyrinth, though, she did have a concern about using it with her students: the game doesn’t provide instructions and instead asks players to figure out its game play - the rules and goals - and its math on their own. (And that process of discovery is, in fact, part of the learning the game’s designers hope students will experience while playing Lure of the Labyrinth.) “My first thought,” says Courtney, “was that my students would be frustrated with the ‘discovery’ part of the game.” Happily, though, she explains now that “they’ve actually been great with it.” And while they don’t generally tell her that they like playing Lure of the Labyrinth (“that wouldn’t be cool,” Courtney says), she has heard her students having more and more conversations in which they actually use math vocabulary. And Courtney attributes that to their game play – “when they use the math vocabulary, that lets me know that they’re really into it.”

Up until now, Courtney has only used Lure of the Labyrinth’s first three puzzles, but it’s anticipated that more puzzles will be available in the fall when her students start the new school year. And Courtney believes that will make the game an even more powerful teaching tool. “I think it will be ideal when the game covers more of our curriculum,” she says. “The kids will be able to have the whole experience of the game, and we can really make the game a part of our classroom. I’m looking forward to having our kids involved with the game from the very beginning of the year.”

 

Back to LG2G Newsletter

 

U.S. Department of Education Star Schools Program